21 Cards Rummy
21 Cards Rummy is an exciting variation of traditional rummy games. Played with an extra deck of cards, 21 Cards Rummy incorporates a unique blend of interesting game rules and challenging gameplay. Holding 21 cards in your hand could get a bit difficult in real life and that’s why JungleeRummy.com offers you an amazing online version of the game that you can play with ease and have fun!
21 Card Rummy – Indian Marriage Rummy
21 Cards Rummy is played between 2 to 6 players with 3 standard decks of 53 cards each, which includes one Printed Joker per deck. Just like other rummy games, players play for points that have a pre-decided value (rupee or play points). Before the game commences, each player has to bring the minimum amount to the table and a random toss is made to decide which player will make the first move. Check out the following aspects below to understand the game rules:
Gameplay: 21 cards are dealt to each player and a Wild Joker is selected randomly from the deck of cards. The first card from the deck is placed on the Open Deck and the rest of the cards are placed face down to form the Closed Deck. Players need to arrange their cards into valid sequences and/or sets by picking a card from the Closed or Open Deck and then discarding one of their hand cards to the Open Deck. The 21 Card Rummy game rules for Jokers and Value Cards are mentioned below:
Jokers: These are special cards that can be used to replace other cards to form sequences and sets. For example, if 7♣ is selected as the Wild Joker, then 7 of all suits can be used to form sequences and sets.
Value Cards: Value Cards are used in addition to Jokers in the game. They can replace any card to form sequences and sets. There are three different types of Value Cards, which serve special functions:
Cut Joker: The specific card which is randomly selected as Wild Joker in the beginning of the game is called as the Cut Joker. For example, if 5♣ is selected randomly as the Wild Joker, then 5♣ will be called as the Cut Joker in 21 Card Rummy.
Upper Joker: The card which is one rank above the Cut Joker and is of the same suit as the Cut Joker is called as the Upper Joker. For example, 6♣ will become the Upper Joker if 5♣ is the Cut Joker.
Lower Joker: The card which is one rank below the Cut Joker and is of the same suit as the Cut Joker is called as the Lower Joker. For example, 4♣ will become the Lower Joker if 5♣ is the Cut Joker.
Note: If a Printed Joker is selected as the Wild Joker, then Ace of Spades becomes the Cut Joker. Subsequently, the Lower Joker will be K♠ and the Upper Joker will be 2♠.
Upper and Lower Jokers can be used to form pure sequences, just like the way Jokers are used in 13 Cards Rummy; for example, an Upper joker 2♣ can be used to form a pure sequence of 2♣ 3♣ 4♣. However, when used with other groups it will be considered as impure sequence – 9♠ 10♠ 2♣.
Concepts of Tunnela and Dublee
The concepts of Tunnela and Dublee make 21 Cards Rummy as one of the most exciting variants of rummy. Find out how to play the game with make Tunnela and Dublee:
Tunnela: A Tunnela, also known as London, is a group of three matching cards of the same rank and of the same suit. For example, 8♣ 8♣ 8♣ is a Tunnela, as all the three cards are of the same rank (8) and of the same suit (♣). A Joker cannot be used with two identical cards to form Tunnela; however, three Printed Jokers grouped together can form a valid Tunnela.
A Tunnela is considered as a pure sequence. So, if you have three cards of the same suit and value grouped together, it will be considered as a pure sequence.
Dublee: A Dublee is a group of two matching cards of the same suit and of the same rank. For example, 4♠ 4♠ is a Dublee, as both the cards are of the same rank (4) and of the same suit (♠). A Joker cannot be used with another card to form Tunnela; however, two Printed Jokers grouped together can form a valid Dublee.
How to Win in 21 Card Rummy
You need to complete any of the following objectives and then discard one of your hand cards to the Finish Slot to declare your game. The 21 Card Rummy game rules for winning the game are mentioned below:
3 Pure Sequences and the remaining cards arranged in sets or sequences
• 3 Tunnelas in separate groups. The rest of the cards need not be arranged in sets or sequences.
• 8 Dublees in separate groups. The rest of the cards need not be arranged in sets or sequences.
• 8 Jokers in a single group. The rest of the cards need not be arranged in sets or sequences.
How are points calculated in 21 Cards Rummy?
The gameplay comes to an end when one of the players makes a valid declaration. Check out the points below to understand how to play 21 Card Rummy and calculate points:
Card Points: The game rules for assigning points to each card are mentioned below:
• J, Q, K and A of all suits carry 10 points each.
• All the numbered cards carry points which are equal to their numerical value. For example, 4 of Spades carry 4 points and 9 of Clubs carry 9 points.
• Joker cards carry zero points.
Points Calculation:
The calculation of points varies between winning and losing players in 21 Card Rummy.
Winning Player: When a player wins a game after making a valid declaration, he wins points from the losing players. In other words, he gets points which are equal to the sum of points lost by all losing players. The points shown in the game result screen for the winner is always positive.
Losing Player: The points of losing players are always shown in negative in the game result screen, as he gives those points to the winner. For example, if a player loses a total of 50 points, his points will be shown as -50.
Rules for calculating points
A player can lose a maximum of 120 hand points in one game, irrespective of the total points carried by their cards. For example, if a player’s sum of total points is 180, then he will lose with only 120 points. Learn how to play 21 Card Rummy and calculate points of the losing players:
• No Pure Sequence – If the losing player does not have any pure sequence, the points carried by all the cards will be counted.
• Less than 3 Pure Sequences – If the losing player has one or more pure sequences, only the pure sequences are not counted.
• 3 Pure Sequences – If the losing player has three pure sequences, then all the impure sequences and sets are not counted.
2-Point Loss Rule: A losing player can lose only 2 points if he declares with the following groups of hand cards:
• 3 Pure Sequences with all the other cards arranged in valid sets or sequences.
• 6 or more pairs of Dublees where each Dublee is placed as a separate group.
• 7 or more Jokers where all the jokers are grouped as one independent group.
Drop Points & Consecutive Misses
First and Middle Drops have different points; the Middle Drop is more than the double of First Drop. The 21 Card Rummy game rules for the drops, declaration and misses are mentioned below:
First Drop: If a player drops during his very first move (without picking any card), he loses 30 points.
Middle Drop: If a player drops after the first move (after picking a card), he loses 70 points.
Consecutive Misses: Every player is given some extra time to make his move. If a player misses three consecutive moves, he gets a middle drop score of 70 points.
Invalid Declaration: If a player declares without completing the objective of the game, he loses 120 points.
Points for Losing before Making the First Move
If a player loses a game before making his first move, he loses points equal to the half of his hand cards. For example, if the sum of hand card points of the losing player is 50, then the player loses only 25 points.
The minimum points that a player can lose in this scenario is 2, even if the sum of the hand cards is 2, 3, 4 or 5. The maximum points that a player can lose is 60, even if the total in points is 120 or above.
Rules to calculate the score of value cards
Value cards in 21 Cards Rummy are the Cut Joker, Upper Joker and Lower Joker. Besides replacing any cards to form sequences and sets, value cards serve special roles. Every non-dropped player receives positive scores if they have value cards in their hands and gets negative scores if other non-dropped players have value cards in their hands.
Value Card | Single Card | Two Cards | Three Cards |
Cut Joker | 10 | 30 | 50 |
Upper Joker | 10 | 30 | 50 |
Lower Joker | 10 | 30 | 50 |
Some of the examples of Value Cards scores are mentioned below:
Value Cards Held by Players | Points Received from Each Non-dropped Player |
2 Upper Jokers | 30 |
1 Upper Joker, 1 Lower Joker | 20 |
2 Upper Jokers, 1 Lower Joker | 40 |
2 Same Suit Jokers, 2 Lower Jokers | 60 |
1 Upper Joker, 1 Lower Joker, 1 Same Suit Joker | 100 |
What is a Marriage?
One Cut Joker, one Lower Joker and one Upper Joker of the same suit constitute a marriage. For example, if 8♥ is the Cut Joker, you can have a Marriage in your hand if you have 7♥, 8♥ and 9♥. A player with Marriage in hand gets 100 points from each of the non-dropped player.
Single Marriage | Two Marriages | Three Marriages | |
Points | 100 | 300 | 500 |
Note – A Marriage can be used as jokers in 21 Cards Rummy to form sequences and sets. It is not necessary to declare it as sequence to receive positive points. However, on making invalid declaration, the losing player will exchange points with other players for his value cards.
How is the total score calculated?
Many factors are taken into consideration while calculating the total scores in 21 Cards Rummy. The number of value cards in hand and the number of Dublees and Joker cards plays a big role in the game.
Let us view an example to understand the total scores are calculated in a game of 6 players:
Player 1 | Player 2 | Player 3 | Player 4 | Player 5 | Player 6 | |
Points Won | -2 (6 Pairs of Dublees) | -50 | First Drop = -30 | First Drop = -30 | (2+50+30+30+70 = 182 (Declared) | Middle Drop = -70 |
Value Cards | 2 Lower Jokers | 1 Marriage | None | None | 1 Cut Joker | 1 Cut Joker |
Points received for Value Cards | 30x2 = 60 | 100x2=200 | 0 | 0 | 10x2 = 20 | 0 |
Points Given to others for value cards | -100-10 | -30-10 | 0 | 0 | -100-30 | 0 |
Net Score | -52 | 120 | -30 | -30 | 72 | -70 |
The Net Score or the Total Loss (points lost + value cards score) that a player has to bear is capped at -200. For example in a game of 2 players, if the losing player’s sum of hand cards is 110 points and he needs to give another 100 point (value cards score) to his opponent due Marriage, the total loss will be capped at 200 points, irrespective of the total points lost.
How are winnings calculated in 21 Cards Rummy?
The total score is calculated by using a simple formula:
Total Score = Positive Point of Winner and Negative Points of others + Value Cards Points received from each non-dropped player – Value Card Points given to each non-dropped player. The calculation of cash won by players who have a positive score at the end of the game is done by using a simple formula:
Winnings = (Positive Score of the Winner) X (Rupee-value of the point) – JungleeRummy.com Fees For example, if 4 players play an 'Rs.2 / Point' game and a player win the game by making a valid declaration. The rest of the three players get total scores of -20, -30 and -40 points. The winner's total prize will be calculated as 2 x (20 + 30 + 40) = Rs.180. The winning amount will be automatically credited to the winner's account after deduction of the JungleeRummy Fee.